Impulse/Control progress

We came up with a title for our concept: Impulse/Control. I’m really happy how this project has me jumping from the wood, costume, and electronics workshops. We’re investing a lot of time and effort into the project, and we’re excited to see how it comes together.

Two boxes, new buzzers

Two control boxes are built. We found a different kind of plastic case from a dentist office for the buzzer enclosures.

One box is wired up.

One box is wired up.

a pile of diodes (instead of a microcontroller)

Close-up of the diode logic for multiple switches to control multiple buzzers.

Costume prototyping

Costume prototyping.

who needs microcontrollers

Our concept has moved from dancer-controlling-dancer (which would be fun for dancers but maybe not suited for a performance context), to an arcade controller system. Since the arcade controller will be directly wired to the performer, we don’t need wireless communication or microcontrollers.

The joystick is four switches, and each direction controls two buzzers. It has been fun to appy programming logic to circuits… since I usually code Javascript this logic is lower level by several layers of abstraction.

One switch, two LED+vibration units: